Rules
Comprehensive Rules
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9 Sections147 chapters
Spells, Abilities, and Effects17 chapters
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600General601Casting Spells602Activating Activated Abilities603Handling Triggered Abilities604Handling Static Abilities605Mana Abilities606Loyalty Abilities607Linked Abilities608Resolving Spells and Abilities609Effects610One-Shot Effects611Continuous Effects612Text-Changing Effects613Interaction of Continuous Effects614Replacement Effects615Prevention Effects616Interaction of Replacement and/or Prevention Effects
607. Linked Abilities
607.1
An object may have two abilities printed on it such that one of them causes actions to be taken or objects or players to be affected and the other one directly refers to those actions, objects, or players. If so, these two abilities are linked: the second refers only to actions that were taken or objects or players that were affected by the first, and not by any other ability.
607.2
There are different kinds of linked abilities.
607.3
If, within a pair of linked abilities, one ability refers to a single object as “the exiled card,” “a card exiled with [this object],” or a similar phrase, and the other ability has exiled multiple cards (usually because it was copied), the ability refers to each of the exiled cards. If that ability asks for any information about the exiled card, such as a characteristic or mana value, it gets multiple answers. If these answers are used to determine the value of a variable, the sum of the answers is used. If that ability performs any actions on “the” card, it performs that action on each exiled card. If that ability creates a token that is a copy of “the” card, then for each exiled card, it creates a token that is a copy of that card. If that ability performs any actions on “a” card, the controller of the ability chooses which card is affected.
607.4
An ability may be part of more than one pair of linked abilities.
607.5
If an object acquires a pair of linked abilities as part of the same effect, the abilities will be similarly linked to one another on that object even though they weren’t printed on that object. They can’t be linked to any other ability, regardless of what other abilities the object may currently have or may have had in the past.