Rules

Comprehensive Rules

Search and browse the complete Magic: The Gathering rulebook
9 Sections147 chapters
Multiplayer Rules12 chapters
800. General
7 chapters
800.1
A multiplayer game is a game that begins with more than two players. This section contains additional optional rules that can be used for multiplayer play.
800.2
These rules consist of a series of options that can be added to a multiplayer game and a number of variant styles of multiplayer play. A single game may use multiple options but only one variant.
800.3
Many multiplayer Magic tournaments have additional rules not included here, including rules for deck construction. See the most current Magic: The Gathering Tournament Rules for more information. They can be found at WPN.wizards.com/en/rules-documents.
800.4
Unlike two-player games, multiplayer games can continue after one or more players have left the game.
800.5
Unless a chosen variant or option prescribes otherwise, seating order is determined by any mutually agreeable method. For example, players could agree to remain where they were before the game began, roll dice to determine seating order, and so on.
800.6
In a multiplayer game, the first mulligan a player takes doesn’t count toward the number of cards that player will put on the bottom of their library or the number of mulligans that player may take. Subsequent mulligans are counted toward these numbers as normal.
800.7
In a multiplayer game other than a Two-Headed Giant game, the starting player doesn’t skip the draw step of their first turn. In a Two-Headed Giant game, the team who plays first skips the draw step of their first turn. See rule 103.8.