Rules
Comprehensive Rules
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Multiplayer Rules12 chapters
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800General801Limited Range of Influence Option802Attack Multiple Players Option803Attack Left and Attack Right Options804Deploy Creatures Option805Shared Team Turns Option806Free-for-All Variant807Grand Melee Variant808Team vs. Team Variant809Emperor Variant810Two-Headed Giant Variant811Alternating Teams Variant
811. Alternating Teams Variant
811.1
Alternating Teams games are played with two or more teams of equal size.
811.2
Any multiplayer options used are determined before play begins. The Alternating Teams variant uses the following default options.
811.3
At the start of the game, players are seated so that no one is next to a teammate and each team is equally spaced out.
811.4
A player can’t attack opponents who aren’t seated next to them, planeswalkers that aren’t controlled by opponents seated next to them, or battles that aren’t protected by opponents seated next to them.
811.5
In the Alternating Teams variant, a team’s resources (cards in hand, mana, and so on) are not shared. Teammates can’t review each other’s hands unless they are sitting next to each other. Teammates may discuss strategies at any time. Teammates can’t manipulate each other’s cards or permanents.