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Multiplayer Rules12 chapters
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800General801Limited Range of Influence Option802Attack Multiple Players Option803Attack Left and Attack Right Options804Deploy Creatures Option805Shared Team Turns Option806Free-for-All Variant807Grand Melee Variant808Team vs. Team Variant809Emperor Variant810Two-Headed Giant Variant811Alternating Teams Variant
802. Attack Multiple Players Option
802.1
Some multiplayer games allow the active player to attack multiple other players. If this option is used, a player can also choose to attack only one player during a particular combat.
802.2
As the combat phase starts, the attacking player doesn’t choose an opponent to become the defending player. Instead, all the attacking player’s opponents are defending players during the combat phase.
802.3
As the attacking player declares each attacking creature, they choose a defending player, a planeswalker controlled by a defending player, or a battle protected by a defending player for it to attack. See rule 508, “Declare Attackers Step.”
802.4
If more than one player is being attacked, controls a planeswalker that’s being attacked, or protects a battle that’s being attacked, each defending player in APNAP order declares blockers as the declare blockers step begins. (See rule 101.4 and rule 509, “Declare Blockers Step.”) The first defending player declares all their blocks, then the second defending player, and so on.
802.5
Combat damage is assigned in APNAP order